Bethesda Game Studios
Associate Quest Designer
Responsibilities
Designing and implementing a variety of content for an upcoming AAA open world RPG in The Elder Scrolls franchise from pitches to final product
Accounting for vast amounts of player agency and choice, creating satisfying consequences for player actions
Owning a region of the game, consisting of quests, settlements, companions, NPCs, random encounters, unique enemy types, and dialogue suites of various scopes
Coordinating and collaborating with other disciplines and leadership to iterate based on playtests and feedback while being mindful of scope
Writing custom scripts in proprietary scripting language to create engaging gameplay
Contributing to and expanding upon existing franchise lore
Writing and maintaining design documentation and tutorials in Confluence
Stay Tuned!
This project is currently in-development and subject to NDAs.
I can’t wait to show you what we’re working on!